Sandbox Review
With the ascent in web-based gaming lately, a totally different universe of conceivable outcomes opened up for gamers and engineers. What used to sound exceptionally outlandish, today has turned into a reality: bringing in cash while playing computer games. Be that as it may, starting from the creation and improvement of blockchain advancements, this has been taken to another level.
Blockchains are computerized records that act as open records for cryptographic forms of money like Bitcoin and Ether. Games that depend on these blockchains are called crypto games, or blockchain games. Aside from utilizing digital currencies and giving new gaming encounters, these games permit players to bring in cash by exchanging in-game commercial centers, adapting manifestations, and in any event, putting resources into financial exchanges. Because of blockchain advancements, designers can at long last reward players for the time and exertion put into the game. Albeit the deal is as yet restricted, there are as of now a few games accessible, including collectible games, virtual pets, and intelligent undertakings. Furthermore, a lot more are being created.
Sandbox
Quite possibly the most intriguing impending game is The Sandbox Blockchain Game, an intelligent gaming experience that urges gamers to make and plan vivid undertakings while adapting them with its own cryptographic money. Given the Ethereum blockchain, The Sandbox permits players to make, and trade resources (e.g., things, hardware, landscape objects) as non-fungible tokens, along these lines allowing genuine responsibility for content made to gamers, not engineers and distributors.
Sandbox is known for its mobile hits The Sandbox in 2011 and The Sandbox Evolution in 2016. In total, users have downloaded games 40 million times, both on Android and iOS bases. In 2018, game publisher and developer Pixowl decided to move the successful idea of player-created content, as well as its huge base of content makers, from the mobile world to the blockchain ecosystem. The goal was to undermine the ranks of the giants Minecraft and Roblox by giving content creators ownership of their creation in the form of an NFT token, and by rewarding artists and artists for contributing to the ecosystem.
In the Sandbox, everything is managed in SAND, the game's money. With SAND, gamers can purchase bits of virtual land, assemble universes and experiences for others to participate in, access other players' levels, and exchange things and resources in the game's commercial center.
The ecosystem of user-generated content The Sandbox
The Sandbox is a virtual biological system, with its own metaverse, in which players can plan universes and characters, make different undertakings and stories, and assemble computerized resources that can be exchanged with different players. All that made can be put on bits of virtual land called LANDs, where players can foster intelligent levels for different players to pay confirmation and play them.
Sandbox is fueled by three coordinated apparatuses: VoxEdit, Game Maker, and Marketplace. VoxEdit is the device that permits players to plan 3D articles that are the center of each and every resource in the game, from symbols and characters to gear and landscape. With Game Maker, these resources are put on LANDs, and ongoing interaction mechanics can be applied. Then, at that point, each resource made can be sent out to the Marketplace as NFTs to be sold or exchanged. Non-fungible tokens, or NFTs, are special computerized things on a blockchain, that can be sold in decentralized commercial centers with freedoms bound to makers and verification of proprietorship.
VoxEdit Sandbox
VoxEdit is a free, easy-to-use, but at the same time a complete package for 3D modeling of voxel objects in the PC/MAC environment. It allows users to create and animate 3D objects of various types: people, vehicles, foliage, etc. Voxels are square 3D pixels that look like building blocks and are used to quickly create objects. The newly generated object is exported from VoxEdit to the Sandbox marketplace and becomes an asset for sale or play.
Marketplace Sandbox
The web-based item marketplace The Sandbox allows users to upload, publish and sell their VoxEdit-generated creations. First, all the works of 3D artists are uploaded to the IPFS network, where they are stored in a decentralized manner, and then registered on the blockchain to verify ownership. Once these steps are completed, the artists' creations become assets. Assets are already ready for sale in the marketplace, and potential buyers, in turn, could purchase assets.
Game Maker Sandbox
This product allows you to create amazing 3D games for free. Thanks to the available visual scripting tools, the user does not need any coding knowledge, and it takes a matter of minutes to create stunning games. Each person contributes to the vast metaverse, filling it with a huge range of interactive creations and experiences.
Blockchain gaming platform
The Sandbox uses several tokens in the system, providing a circular economy between all types of users using the platform: players, content creators, content curators, and landowners:
- SAND - The ERC-20 token will be used within The Sandbox as the basis for all transactions and interactions.
- LAND is digital real estate, a piece of land in the Sandbox metaverse. Users purchase a piece of LAND land to fill it with content, games, assets, and interactive experiences. Each land is an irreplaceable, indivisible ERC-721 token based on the Ethereum blockchain.
- ASSET is a token created by players who have built or connected user-generated content. Assets use the ERC-1155 format and are traded on the marketplace. The main purpose of ASSET is to serve as a creative element in Game Maker.
Non-fungible tokens, NFTs are virtual tokens representing digital scarcity, security, and authenticity. They are unique, with different characteristics, indivisible, and not interchangeable.
What is LAND?
LAND is a piece of land in The Sandbox, a digital piece of real estate in the metaverse that owners can spruce up with immersive game interactions and experiences. As soon as you become the owner of the land, you can immediately start filling it with game content - games and assets. Each LAND is unique and is represented on the Ethereum public network by an ERC-721 token.
In total, there will be 166,464 LAND sites in the game universe, all of which are displayed on the map.
There are two types of parcels on the Sandbox map:
LAND: The base unit of The Sandbox. Its size is 96 by 96 meters in the game world - enough to implement most blockchain games, but not so large as to be a problem for a single person to control.
Estate (we will call the estate, the estate). Estate is a combination of several LANDs. Here lies the potential for the teamwork of creatives. The estates were created for the creativity of already strong game projects with full immersion online.
Land presales LAND
If you want to join the ranks of the landowners, join the sales soon. With each subsequent sale of land, the price of the lot increases. On the nose of the presale in November, the exact date has not been announced. The table provides information on past sales - how much land, how much, and for how much were purchased.
What is SAND?
SAND is an essential part of the Sandbox platform. The token was launched for sale in August 2020 on the Binance exchange. The team is working to create mechanics that make SAND inextricably linked to the platform and its value. SAND is an ERC-20 token utility on the Ethereum blockchain. The main mission is a means of exchange of value within the ecosystem. The token has the following use cases:
- Access to the Sandbox platform: Players spend SAND to enter the game, purchase equipment, or customize avatars. Game creators spend SAND currency to purchase assets and lands. Land pre-sales encourage the purchase of SAND from the market, which leads to organic demand for the token. Artists burn SAND to upload assets to the marketplace and to buy gems to determine rarity and scarcity.
- Governance: SAND is a governance token that gives the rights to the holders to participate in the decision-making of the platform. To do this, a DAO will be created - a decentralized autonomous organization. Users will be able to vote on key aspects of the life of the project - awarding grants from the Foundation to game creators, as well as setting priorities for the next development of the platform, and changes in the Sandbox roadmap. Token holders have the right to delegate decision-making rights to other members of the community.
- Staking: by providing a SAND token for staking, the user will receive passive income in tokens. This is the only way to get valuable Gem and Catalyst needed to craft items.
- Receive commissions of 5% for all transactions in the SAND token. 50% of what is received will go to the staking pool as rewards to token holders in proportion to their contribution to staking, and 50% will go to the Foundation.
- Foundation. The role of this organization is to support the Sandbox ecosystem by issuing grants to encourage the production of high-quality user interaction content. . The total capitalization and valuation of the metaverse will grow along with the growth in the value of games funded by the Foundation, thus creating a vicious circle. As a result, this will become an impetus for sponsoring even larger and more successful games on the blockchain.
How will game creators generate revenue?
- Creating voxel items with VoxEdit, then importing them and selling them on the NFT market.
- Creation and monetization of interactive experiences in the game. To do this, you will need to master Game Maker and purchase your own LAND.
- Rent of the purchased land.
What is the Game Maker Foundation?
The $2 million funds were launched in 2019 to stimulate creativity among voxel artists and Sandbox game teams. More than 15 Foundation-supported games were already in production this summer, including games from Atari and Square Enix.
Key Benefits of Becoming a Game Maker Foundation Game Creator:
- Retaining full ownership and copyright of the games
- The embodiment of the game is not from scratch but uses thousands of already created voxel items and scripts
- Getting free land LAND
- Connecting with an ever-growing community of creators and players, and defining the future of online gaming
- Monetization of games through the SAND token
- Trade both accessories and finished games in the item market
Gem and Catalyst
Gems and Catalysts are tokens that determine the level and shortage of items on the marketplace.
Catalysts add empty sockets to your NFTs. These voids are filled with Gems. The higher the quality of the Catalyst, the more slots for Gems are opened for the asset. The higher the Catalyst level, the more powerful and valuable the item becomes.
The Sandbox partnerships
By the summer of 2020, The Sandbox had 50 partnerships to develop content for the platform. This list includes brands such as Shaun the Sheep, game studio Dapper Labs (creators of CryptoKitties and the Flow blockchain ), and investors Square Enix (investment in Final Fantasy and Tomb Rider), and gaming industry icons Atari (Rollercoaster Tycoon, Pong). By public launch, these companies will be among the pioneers in multiplayer gaming within Sandbox.
Briefly about a lot about The Sandbox
Funding: The team closed a $4.2 million seed round. To this amount was added funding through IEO on Binance. More than a million US dollars was received through land sales during the past pre-sale phases. According to the team, the total value of The Sandbox metaverse will reach $20 million.
Team: 37 employees spread across 3 offices around the world. 24 people work in Argentina, 11 in France, 2 in Korea, and 1 in Japan, and a dozen community managers from different parts of the world. The team includes video game experts from AAA companies, and first-class blockchain engineers, who are co-authors of the ERC-1155 NFT token standard.
Community: 20,000 users connected wallets to the project site. The same number of users in the telegram chat. Overall, the community has 750,000 franchise followers on Facebook, Discord, Telegram, and other social networks. Foxit for creating NFT has been downloaded 110,000 times, and more than 100 artists are working on Foundation grants, 17 games are already created with the support of the Foundation. 70,000 items are traded on the marketplace. 4,000 users at Game Maker.
Smart contracts are publicly available on Etherscan and Github and audited by Certik with a total score of 93/100.
Distribution in Korea: 1000 involved creators and the number is constantly growing. Officially confirmed partnership with SBS Seoul Game Academy covering 2,000 students across 8 campuses in Korea.
Infiltrating Japan: Collaboration with the Japanese crypto marketing agency Geekhash, which has a successful partnership with Dapp.com. We held several meetups - Devcon5 Blockchain Game and Tokyo Blockchain Games. They also began expanding their reach with local websites, and activities on Medium and Twitter. Moreover, Twitter reached 50,000 impressions with 600 subscribers. Dapp . com. We held several meetups - Devcon5 Blockchain Game and Tokyo Blockchain Games. They also began expanding their reach with local websites, and activities on Medium and Twitter. Moreover, Twitter reached 50,000 impressions with 600 subscribers. Dapp . com. We held several meetups - Devcon5 Blockchain Game and Tokyo Blockchain Games. They also began expanding their reach with local websites, and activities on Medium and Twitter. Moreover, Twitter reached 50,000 impressions with 600 subscribers.
The Sandbox has been featured in numerous news releases from publications such as Cointelegraph, and DappRadar.
The project team creates the first tools, systems, and mechanisms that can improve the creation of user-generated content on blockchain technology. These tools will usher in a new era of decentralized gaming. Game Maker alpha and VoxEdit beta are available for download today.
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